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Planet Voodoo
Virtual reality production company, North Carolina USA

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Award-winning team

Metaverse architects

Planet Voodoo® is a small team based on the Outer Banks of North Carolina. We’re passionate producers, digital storytellers, 3D artists, animators and WebXR developers who are gamifying education through unique and immersive virtual reality experiences.

Independent game developers and creators of the Voodoo People® VR game, demo available to download and play free of charge for the Meta Quest 2 on SideQuest. We support the creation of tools that inspire generations of future creatives.

VR WebXR developers on the Outer Banks

What's new from Voodoo

Company News

Ikon XR

Project

Introducing Ikon XR

We're launching a new brand called Ikon XR which will host a collection of immersive free-to-play WebXR games. More info coming soon.

The Polys Award Winners 2021

Awards

Award winners

We won "Entertainment Experience Of The Year 2021" at The Polys annual awards ceremony for WebXR industry leaders.

The Polys Nomination

Awards

Award Nomination

A project which we created and released just in time for Halloween got nominated for an award at The Polys.

Manifested, a short story about angels.

Project

Manifested

Proudly presenting our latest creation. A short story about angels, told using browser-based virtual reality.

Voodoo People Game

Game Development

Voodoo People® VR Game

Our pet project, a new virtual reality game for the Meta (Oculus) Quest is now free to download on SideQuest.

Voodoo People NFTs

3D Design

Collectable NFTs

We have created a range of 20 unique NFTs to celebrate the release of our new indie game title Voodoo People®.

WebXR Wizardry Initiative

Initiatives

WebXR Wizardry

We've set up a new initiative aimed at helping the A-Frame community to develop better virtual reality experiences.

A-Frame Sponsor

Sponsorship

A-Frame Sponsorship

Voodoo LLC has decided to sponsor our favorite software library, which is used to create web-based VR and 3D websites.

What we're doing

Recent Work

VRaxxed

We're currently working on a new WebXR game called 'VRaxxed' which will be available to play soon. The game is set in a post-pandemic, post-apocalyptic possible future timeline on the East Coast.

Vraxxed
Awarded project

Manifested

The Manifested project came about from the need to scratch a creative itch and bring to life an idea we had which incorporates years of knowledge gained by our fascination with supernatural beings.

Manifested

What we've done

Previous work

Showreel
2021 Showreel

A short one minute showreel video featuring some of our best work and programming experiments.

WebXR At The Museum
WebXR At The Museum

WebXR story created to highlight problems faced by companies who fail to embrace new technologies.

Voodoo People VR Game Backstory
Voodoo People® Backstory

Animated 3d video which provides a backstory to the Voodoo People® VR game's main character.

Carova
Planet Voodoo's Carova

Low-poly 3D website to illustrate what life on a beach in Corolla, North Carolina is like for our team.

Cyberdoll
Cyber Doll

As our website evolves, we create a variety of content for the home page. Cyber Doll is one example.

Hololens
Hololens Experiment #1

How the 3D web can showcase products, encourage customer engagement and increase sales.

Ikon XR
Planet Voodoo
Voodoo People

Initiatives to inspire

WebXR Wizardry

Inspiring students who are new to WebXR development is our goal here, and we're doing our part to help promote this exciting technology. Our aim with this initiative is to encourage the next generation of creators.

We’ve teamed up with some talented programmers for the WebXR Wizardry Initiative to develop a range of new components that the A-Frame community can use to build their projects. Planet Voodoo® will also be working to maintain existing components to ensure that they are compatible with the latest versions of A-Frame.

Initiatives
WebXR Wizardry Initiative

Professor Lee Stemkoski

PhysX Component

The WebGPU physics system created by NVIDIA and then adapted for the Vartiste Toolkit by Zach Capalbo has been turned into a standalone component for A-Frame with help from math genius Professor Lee Stemkoski.

WebXR Wizardry Initiative

Professor Lee Stemkoski

Dissolve Shader

A new GLSL shader component for A-Frame. This shader applies a "dissolving" effect on meshes within a scene using a Perlin noise function, which melts objects away. One of many new shaders to come from Lee Stemkoski this year.

WebXR Wizardry Initiative

Professor Lee Stemkoski

A-Frame VRM Component

The Prof. kindly agreed to help get a VRM component ready for VRM Model importing and animation (with blendShapes, physics) building on the amazing VRM component originally created by Kosuke Kawahira (binzume).

WebXR Wizardry Initiative

Piotr Milewski

Model To Particles Component

This component creates a particle for each of the vertices on a skinned mesh. You can set the color, size and whether to show or hide the model. Component can be used with models that have indexed, and non-indexed geometries

WebXR Wizardry Initiative

Piotr Milewski

Phong Reflector Component

Apply textures (normal maps, ambient occlusion maps and displacement maps) to an entity producing a reflection with some cool results. Based on the MeshPhongMaterial. Useful for occluding part of a reflection in your surface.

WebXR Wizardry Initiative

Piotr Milewski

Material Modifier Component

Applies changes to the material of a node in a model. Configure color, emissive color, emissive intensity, roughness, metalness and opacity. Useful for customizing lights, and water which may be part of a complete GLTF / GLB model.

WebXR Wizardry Initiative

Piotr Milewski

Glow Component

Based on Lee Stemkoski’s work, this component will add a glowing effect to any primitive or model. Configure the intensity, intensity base, and color to make your shapes glow. This component makes use of THREE.AdditiveBlending.

WebXR Wizardry Initiative

Ryota Mitarai

Audio Analyser Component

Mitarai took some time to update the Audio Analyser Component (originally written by NGOKevin) so it works with the latest version of A-Frame. A few new tricks have been added and original work improved upon for reliability.

WebXR Wizardry Initiative

Ryota Mitarai

Stock Ticker Component

Create virtual reality experiences that feature live stock and crypto price charts. A free API key is needed for this stock price ticker to run. Lots of configurable parameters available so you can easily customize your chart.

WebXR Wizardry Initiative

Piotr Milewski

Reflection Component

Fixes to the Ashok Reflector and aframe-mirror components by aalavandhaann, also the introduction of a new THREE.Reflector. Configure parameters such as reflection resolution, intensity, set images, image scale and more.

WebXR Wizardry Initiative

Piotr Milewski

Model To Particles Component

This component creates a particle for each of the vertices on a skinned mesh. You can set the color, size and whether to show or hide the model. Component can be used with models that have indexed, and non-indexed geometries

WebXR Wizardry Initiative

Travis Barry Dick

Liquid Portal Shader

This shader adds a liquid-like ripple to an image or video and produces a convincing ‘portal’ effect. Configure the source (image or video), UV co-ordinates, number of ripples, ripple offset and ripple speed.